Deviant Login Shop  Join deviantART for FREE Take the Tour
Group Info Group Founded 3 Years ago Statistics 301 Members
7,617 Pageviews313 Watchers
Among your key responsibilities as a Computer Graphics Supervisor may be the design or implementation of a CG pipeline. Even if you do not design one, you will manage one, and as the pipeline manager your concern will be to keep it running efficiently. Further, even if you do not design the pipeline you manage, you will be accountable to management to insure the pipeline design and staff capabilities are most appropriate for current needs.

Your task will be compounded by a very simple problem: jargon. The word “pipeline” is a rather meaningless term. Like so many terms in computer graphics, it has been adopted from some other discipline and the word crafted to mean something for a specific situation. You will soon find that there is little literature on the subject and that the word “pipeline” means different things within computer graphics to different people.

I’m thinking about how anyone could think a crew of 10-20 artists could have spent the last 12 months making around 1800 VFx shots without a very functional pipeline. Describing an asset management system….


The term “pipeline” may seem to be a term grounded in the antiquity of computer graphics if you’ve only been around a few years, but it is a rather recent bit of jargon, introduced 10-12 years ago. The word “pipeline” replaced “workflows”, which in turn replaced the terms “cg process” and “cg production phases” around 20 years ago. The change in terminology has both opened and constricted our thinking about visual effects production processes and the people who make them happen.

The term “pipe” was introduced in computer jargon with the development of UNIX. A UNIX pipe is an input-output data structure that eliminates the need for program A to write a stream of data to a file that will be read and processed by program B. Instead, the operating system command line language allowed the insertion of a pipe symbol, which meant, “connect the output of program A to program B”, skipping writing the file to save time and disk space.

A few years later, a young company making a computer optimized for graphics, Silicon Graphics designed and sold graphics processors using a “pipeline” concept. Essentially, the graphics engine developed by SGI encapsulated in hardware, at a great speed advantage, the UNIX concept of piping the data through a series of simply written modules making a series of small operations into a significant result.

Over time the concept of moving computer data through a series of software modules would get translated into a work process involving progressive the work product through a series of specialized workers (who happen to use node-based software and other technologies all based on the software pipe concept). And so “CG process” became “CG workflows” and these became “CG pipelines”….

For some time I had been thinking of the pipeline in a very narrow sense, as a type of CG work-flow or description of the CG process. Suddenly I saw that a pipeline could be the flow of any kind of data, not just the flow of our work product, and that the CG pipeline we used consisted of a multitude of different classes of pipelines that touched one another in places. In an instant, concepts I was thoroughly familiar with became redefined and reorganized. Like parallel universes, pipelines coexisted within my production environment in different dimensions of perspective.


To Read More Tutorials goto...

education.alcroft.org/about/
by ~jgarnick

The American Film Market, one of the world’s largest and most influential film events, is accepting comps until Sept. 14 for consideration for the 2012 AFM poster and show directory cover.

The artist selected will receive $5,000, a full-page ad in the 2012 AFM Show Directory and two (2) AFM Executive Badges.

Follow the link for full details!
www.americanfilmmarket.com/afm…
More Journal Entries

Favourites

Deviants

Admins

Founder


:iconeiri-yuki-sama:

Co-Founders


:iconpurlo::iconblue-merry-04:

Contributors


:icontheoddworldland::iconnachooz::iconxxrosepawxx::iconjsdu19::iconalcroftts::iconph00::iconabu-hany::iconkinly::iconjobo123::iconpupukachoo:

Affiliates

:iconsof-flash-animation::iconfilmfeedback::iconcartoon--artist::iconanimationcentral::icontrick-and-treats::icondisneydragons::icondragonwarriorpo::iconjakexrose::iconkh-kingmickey::icontfp-miko-fans::icontheanimators:

Comments


Add a Comment:
 
:iconralfthehangman:
RalfTheHangman Featured By Owner Mar 24, 2013
Hey there, I happened upon this animated short film that I thought was fantastic. Its called " The Reward" made by a small group of animators and such. I don't know the full details but I got so excited about this film I wanted to share It with people In the hopes someone would enjoy it enough to help with the kickStarter funding just as I am doing. I don't have alot of friends or family so forgive me for posting up randomly using an old account I never used.
Thanks so much for reading and I hope you will consider at least watching the animation cus it sure is worth the 9mins of your time.
If you would like to help the animation team make it into a series the Kickstarter link is here: [link]

Thank You!~ :icondafightplz-love:
Reply
:iconx-x-magpie-x-x:
X-x-Magpie-x-X Featured By Owner Feb 23, 2013  Hobbyist General Artist
Please check out my first ever animation! I'm very new to this, but support is appreciated! [link]
Reply
:iconjuurianchi:
JuurianChi Featured By Owner Jan 28, 2013   Artist
My name is Juurian Chi and I'm a composer of many different styles of music. I'm now offering free use of any of my music, provided that credit is given (I need to pay my Rent soon as well, so I'm hoping that a little exposure will help to sell a few albums or attract a few donations). My music is freshly written and entirely original, so if you're looking for stock music that has not previously been used elsewhere, or wish to use tracks of differing moods but still retain a certain stylistic cohesiveness, all of my music is available under a Creative Commons license.
[link]
I'm always creating more music, so you can follow me on Twitter @JuurianChi and on facebook: [link]
If you are looking for custom work, you can contact me at: juurian@gmail.com
~Thank You :D
Reply
:iconmanbearpiglet:
manbearpiglet Featured By Owner Dec 3, 2012  Student General Artist
thanks for accepting my submission
Reply
:iconazure-knight33:
Azure-Knight33 Featured By Owner Nov 19, 2012  Professional Writer
Awesome, don't know what took me so long to find a group of animators. Glad I did. So many talented ones on here from what I've seen so far.
Reply
:icondisgruntledundies:
DisgruntledUndies Featured By Owner Nov 11, 2012  Professional Filmographer
YeayYuh! Another cool group to share animations with![link]
Reply
:iconmanbearpiglet:
manbearpiglet Featured By Owner Nov 3, 2012  Student General Artist
Hello and thanks Film 8! check out my awesome music video animation! [link] more on the way, when i get the time, and many thanks if you take a look see:)
Reply
:iconnimrodfox:
NimrodFox Featured By Owner Oct 16, 2012  Professional Filmographer
Thanks, Film 8!
Reply
:icondesnathedragoniarian:
DesnaTheDragoniarian Featured By Owner Sep 24, 2012  Hobbyist Artist
how do u to an animation on here?
Reply
:iconsimplycynarts:
simplycynarts Featured By Owner Aug 26, 2012  Hobbyist General Artist
Wow thank you kindly for requesting one of my Doodles ("Unfinished Doodle") for your group gallery :heart:

Another talented Deviant has made an animation of one of my other doodles, "Birthday Blowout" (as a gif animation) at: [link] if you were interested in gif animations...kinda wild on the eyes though.

I'm very flattered to have you pick a doodle for your fine group here! :hug:
Reply
Add a Comment: